CINEBOOST 1.0.0 - WINDOWS / UNREAL ENGINE 5.5-5.8 ================================================== Developer: StarMentor Inc. Support: support[at]starmentor[dot]net Compatibility label: Unreal Engine 5.5-5.8 Editor on Windows 64-bit. This release was built and regression-tested with Unreal Engine 5.5.4, 5.6.1, 5.7.4, and 5.8.1. INSTALLATION 1. Close Unreal Editor. 2. Remove or archive any older Plugins/CineBoost folder. Do not merge releases. 3. Copy the included CineBoost folder into your project's Plugins folder. Confirm this path exists: - Plugins/CineBoost/CineBoost.uplugin 4. Open the project in the matching supported Unreal Engine version. 5. If Unreal asks whether to enable the plugin, enable CineBoost, then restart the editor and confirm that the CineBoost window opens. Do not copy development Intermediate folders or older plugin Binaries over this release. Replace the complete CineBoost folder when updating. This release contains Win64 editor binaries and source code inside one CineBoost plugin folder. CineBoost is editor-only and is not loaded into a packaged game runtime. SAFETY Save the project before switching or restoring performance modes. These operations can briefly reallocate memory, and a system already near its limits may become unstable. CineBoost provides temporary editing relief; final rendering bypasses CineBoost safeguards to restore cinematic quality.